THE COMMERCE AND ECONOMICS OF FANTASY
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NLU Jodhpur
Abstract
The biggest moment in TV history of this century ended with the curtains closing on the
extremely popular Game of Thrones [hereinafter “GoT”] television series. Home Box
Office [hereinafter “HBO”] states that the episode titled "The Long Night," delivered
17.8 million viewers, making it the most-watched episode in the show's history. Wagers
and bets of all kinds were floated and placed on the outcome of the finale, followed by a
myriad of reactions worldwide. GoT has taken the world by storm, and although I have
not watched a single episode of this epic fantasy drama, I was nevertheless intrigued with
all the brouhaha and bustle surrounding it. The principal purpose of this paper is to
study and scope out from various accessible secondary data what made the series a rage
like no other, the intellectual properties (created, generated and acquired) that it rode
on, and the values generated by this ever-popular franchise in terms of the revenues and
profits unleashed by it and their exploitation thereby. In essence, this paper intends to
examine the intellectual properties created in this franchise and how it enabled wealth
and asset generation for the principal players and others linked to the show.
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NLUJ Law Review (2019)
